Goal
https://w3id.org/framester/framenet/abox/fe/Goal.self_motion entità di tipo: ObjectProperty
Goal is used for any expression which tells where the Self_mover ends up as a result of the motion. The children skipped into the park. Some particles imply the existence of a Goal which is understood in the context of utterance. The principal walked over and sat down. A dog ran up and licked our hands.
Goal
xsd:string
Core
Core
xsd:string
Goal
Goal
xsd:string
Goal is used for any expression which tells where the Self_mover ends up as a result of the motion.
The children skipped into the park .
Some particles imply the existence of a Goal which is understood in the context of utterance.
The principal walked over and sat down.
A dog ran up and licked our hands.
Goal is used for any expression which tells where the Self_mover ends up as a result of the motion. The children skipped into the park. Some particles imply the existence of a Goal which is understood in the context of utterance. The principal walked over and sat down. A dog ran up and licked our hands.
xsd:integer
288
Goal
ChW
xsd:dateTime
2001-02-07T13:12:17+01:00