Goal

https://w3id.org/framester/framenet/abox/fe/Goal.self_motion entità di tipo: ObjectProperty

Goal is used for any expression which tells where the Self_mover ends up as a result of the motion. The children skipped into the park. Some particles imply the existence of a Goal which is understood in the context of utterance. The principal walked over and sat down. A dog ran up and licked our hands.
Goal 
xsd:string Core  Core 
xsd:string Goal  Goal 
xsd:string Goal is used for any expression which tells where the Self_mover ends up as a result of the motion. The children skipped into the park. Some particles imply the existence of a Goal which is understood in the context of utterance. The principal walked over and sat down. A dog ran up and licked our hands. 
Goal is used for any expression which tells where the Self_mover ends up as a result of the motion. The children skipped into the park. Some particles imply the existence of a Goal which is understood in the context of utterance. The principal walked over and sat down. A dog ran up and licked our hands. 
xsd:integer 288 
Goal 
ChW 
xsd:dateTime 2001-02-07T13:12:17+01:00 

risorse dalla linked data cloud