Aiming

https://w3id.org/framester/framenet/abox/frame/Aiming entità di tipo: Class

An Agent adjusts an Instrument to enable it to interact directly with a difficult-to-access Target_location. Usually, there is a Targeted entity at the Target_location which is mentioned in its place. If you aim your weapons somewhere else , I 'll be more likely to talk . The sortie targeted primarily resupply points , but these included several civilian areas . INI A good marksman still should take aim for a moment before each shot . INI INI
Aiming 
xsd:string An Agent adjusts an Instrument to enable it to interact directly with a difficult-to-access Target_location. Usually, there is a Targeted entity at the Target_location which is mentioned in its place. If you aim your weapons somewhere else , I 'll be more likely to talk . The sortie targeted primarily resupply points , but these included several civilian areas . INI A good marksman still should take aim for a moment before each shot . INI INI 
xsd:string An Agent adjusts an Instrument to enable it to interact directly with a difficult-to-access Target_location. Usually, there is a Targeted entity at the Target_location which is mentioned in its place. If you aim your weapons somewhere else , I 'll be more likely to talk . The sortie targeted primarily resupply points , but these included several civilian areas . INI A good marksman still should take aim for a moment before each shot . INI INI 
An Agent adjusts an Instrument to enable it to interact directly with a difficult-to-access Target_location. Usually, there is a Targeted entity at the Target_location which is mentioned in its place. If you aim your weapons somewhere else , I 'll be more likely to talk . The sortie targeted primarily resupply points , but these included several civilian areas . INI A good marksman still should take aim for a moment before each shot . INI INI 
xsd:string Aiming  Aiming 
xsd:integer 1901 
MJE 
xsd:dateTime 2007-03-24T10:33:06+01:00 

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