Aiming
https://w3id.org/framester/framenet/abox/frame/Aiming entità di tipo: Class
An Agent adjusts an Instrument to enable it to interact directly with a difficult-to-access Target_location. Usually, there is a Targeted entity at the Target_location which is mentioned in its place. If you aim your weapons somewhere else , I 'll be more likely to talk . The sortie targeted primarily resupply points , but these included several civilian areas . INI A good marksman still should take aim for a moment before each shot . INI INI
Aiming
xsd:string
An Agent adjusts an Instrument to enable it to interact directly with a difficult-to-access Target_location. Usually, there is a Targeted entity at the Target_location which is mentioned in its place.
If you aim your weapons somewhere else , I 'll be more likely to talk .
The sortie targeted primarily resupply points , but these included several civilian areas . INI
A good marksman still should take aim for a moment before each shot . INI INI
xsd:string
An Agent adjusts an Instrument to enable it to interact directly with a difficult-to-access Target_location . Usually, there is a Targeted entity at the Target_location which is mentioned in its place.
If you aim your weapons somewhere else , I 'll be more likely to talk .
The sortie targeted primarily resupply points , but these included several civilian areas . INI
A good marksman still should take aim for a moment before each shot . INI INI
An Agent adjusts an Instrument to enable it to interact directly with a difficult-to-access Target_location. Usually, there is a Targeted entity at the Target_location which is mentioned in its place. If you aim your weapons somewhere else , I 'll be more likely to talk . The sortie targeted primarily resupply points , but these included several civilian areas . INI A good marksman still should take aim for a moment before each shot . INI INI
xsd:string
Aiming
Aiming
xsd:integer
1901
MJE
xsd:dateTime
2007-03-24T10:33:06+01:00