. . . "2003-08-19T13:37:15+02:00"^^ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . "801"^^ . _:B3fba04220707bc612e68addb331706fd . . "MJE" . . . . . . . . "An Agent manipulates a Sound_maker or a Cause causes the Sound_maker to emit a sound. \nThe monks would ring the bell until sundown."^^ . "Cause_to_make_noise" . . . . . . . . . . . . . . . . . . . . . . . . . "Cause_to_make_noise"^^ . . "Cause_to_make_noise" . . . . . . . . . . . . . . . . . . . . . . "An Agent manipulates a Sound_maker or a Cause causes the Sound_maker to emit a sound. The monks would ring the bell until sundown."@en . . . . . . . . . . . . . . . . . . . . . . . . "An Agent manipulates a Sound_maker or a Cause causes the Sound_maker to emit a sound. The monks would ring the bell until sundown."@en . . . . . . . . . "An Agent manipulates a Sound_maker or a Cause causes the Sound_maker to emit a sound. \nThe monks would ring the bell until sundown."^^ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . _:B3fba04220707bc612e68addb331706fd . _:B3fba04220707bc612e68addb331706fd . _:B3fba04220707bc612e68addb331706fd .