Use_firearm

https://w3id.org/framester/framenet/abox/frame/Use_firearm entità di tipo: Class

An Agent causes a Firearm to discharge, usually directing the projectile from the barrel of the Firearm (the Source), along a Path, and to a Goal. The Germans wouldn't stop shooting cannons at them. Oswald fired twice through the window.
Use_firearm 
xsd:string An Agent causes a Firearm to discharge, usually directing the projectile from the barrel of the Firearm (the Source), along a Path, and to a Goal. The Germans wouldn't stop shooting cannons at them. Oswald fired twice through the window. 
xsd:string An Agent causes a Firearm to discharge, usually directing the projectile from the barrel of the Firearm (the Source), along a Path, and to a Goal. The Germans wouldn't stop shooting cannons at them. Oswald fired twice through the window. 
An Agent causes a Firearm to discharge, usually directing the projectile from the barrel of the Firearm (the Source), along a Path, and to a Goal. The Germans wouldn't stop shooting cannons at them. Oswald fired twice through the window. 
xsd:string Use_firearm 
Use_firearm 
xsd:integer 290 
MJE 
xsd:dateTime 2002-03-22T12:02:03+01:00 

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