https://w3id.org/framester/data/framestercore/Attaching <https://w3id.org/framester/schema/ConceptualFrame>
xsd:string
The Attaching frame covers two situations: a scene in
which somebody causes one thing to be physically connected to
something else; or a scene in which somebody causes two things to be
connected to each other. In the first, the frame includes an
Agent who attaches an Item to a Goal by
manipulating a Connector, creating an asymmetric relationship
between the Item and the Goal. In the second, the
Agent attaches two Items to each other, where each
serves as a Goal for the other, creating a symmetric
relationship between the two Items. In both cases, the
Connector remains to bind the two entities (either
Item and Goal, or two Items), without
creating a new entity.
The robber tied Harry to the chair.
Make sure you bind his wrists as tightly as possible.
xsd:string
frame